![]() Elites and bosses usually drop power relics, each of which provides some sort of situational bonus. Healing is generally rare and hard to come by, but a character’s healing capabilities and HPs are completely refreshed between stages. If this sounds familiar it should, as this overall structure is very reminiscent of Slay the Spire and its imitators. There are five dungeons in total, and dying in one allows you to reattempt it without forcing you to retread the ones you already beat. On the 9th and final floor of every dungeon you will face the main boss at the end of your run, which resets your gear but lets you spend your accumulated soul shards and progress to the next dungeon. The rest of the rooms are a mixture of event rooms that provide opportunities to gain various buffs through choices or puzzles, familiar crystals which let you choose ability sets, and both visible and hidden treasure rooms.įinally, each dungeon floor has a single boss room which gives you a great deal of treasure and locks you out from continuing to explore the current floor. ![]() The bulk of them features combat encounters with a mixture of enemies and environmental hazards and the usual array of risks and rewards. The game is a turn-based roguelite with meta progression between runs that allows you to increase your character’s power, but otherwise largely adheres to the boundaries of the genre OverviewĬrown Trick features various themed levels, ranging from ocean depths through steampunk to witches and wizards, each with its own set of procedurally generated rooms. Teaming up with a sentient crown that might just rule this world, you face off against enemies who threaten both the real world and this, which translates to battling through regions of the nightmare realm, fighting a series of bosses of various levels until you fight the final boss of the region. Crown Trick, by NEXT Studios, is a turn-based tactical rogue-like, where you play a young girl named Elle who is trapped in a realm of nightmares.
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